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AI Insights · Timothy · July 2024

Top 5 Entertainment Mascot Games in Australia Q2 2024

Explore the performance of the top 5 entertainment mascot games on a unified platform in Australia during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 Entertainment Mascot Games in Australia Q2 2024

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In the second quarter of 2024, the top 5 entertainment mascot games in Australia demonstrated varied performance across downloads, revenue, and weekly active users. Data from Sensor Tower provides a detailed look at these trends.

Angry Birds Dream Blast by Rovio Entertainment Oyj saw its weekly revenue fluctuate, peaking at approximately $23.4K in early April and gradually decreasing to around $18.2K by the end of June. Downloads for the game started at 1.1K in the first week of April and dropped to around 683 by the last week of June. The weekly active users also showed a slight decline from 22.9K to 20.6K over the quarter.

Disney Emoji Blitz Game from Jam City, Inc. experienced a mixed trend in revenue, starting at $10.4K in the first week of April, dipping to $5.9K in the second week, and then recovering to approximately $9.3K by the end of June. Downloads had a notable peak mid-April at 1.6K, while weekly active users saw a gradual increase from 2K to around 2.6K before stabilizing at around 2K towards the end of the quarter.

World of Peppa Pig: Kids Games by Find Your Fun had a steady revenue stream, starting at $8.3K in early April and maintaining around $7.7K by the end of June. The game’s downloads showed an upward trend mid-quarter, reaching a peak of 2.3K in late May. Weekly active users saw some fluctuation but generally hovered around the 5.5K mark throughout the quarter.

SpongeBob Adventures: In A Jam from Tilting Point LLC showed a consistent increase in revenue, starting at $3.9K in early April and rising to $4K by the end of June. Downloads, however, showed a downward trend from 2.8K to about 1.4K. The weekly active users started at 4.8K and saw a slight decline, ending the quarter at around 3.5K.

MY LITTLE PONY: MAGIC PRINCESS by Gameloft had a somewhat stable revenue, starting at $2.9K and ending at $2.6K. Downloads for the game were relatively low, peaking at 827 in early April and dropping to 462 by the end of June. The weekly active users saw a decline from 9.5K to around 8K over the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024